GBallz is my first homebrew game on the original B/W Nintendo Gameboy. It was coded in C using the lightweight LCC compiler and I must say that I've had a blast doing it.
As usual it's not really complete (lacks sound and quite a few levels) but 99% of the code is there and the game is playable.
I've later recreated it as Bounce! on the Atari 2600.
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